Sunday, June 10, 2012

Testing #241

I decided to work on the scene where Bob and Sally meet. I am having trouble with my environment as my footage wont be viewed in maya unless the image plane is selected. To still be productive until I can get this issue worked out I have begun to focus on just my scenes which take place on signs. 


This is because these can be super imposed on top of the background at a later date.


I made a frame for Sallys sign and began to fix the scene where she and Bob meet. 

Lamberts and Blinns

I was going to render Bob out with a Blinn material type. However for close up shots Bob was very reflective. I have instead decided to make him a Lambert. Test renders have shown this is not as reflective. 


Saturday, June 9, 2012

Test Render #241

I imported my environment for Bob and set him up in it as he would be in the final animation. I then made a test render to test time and aesthetics. 


The render came out well, but I am not sure if I like my environment any more. The lighting is weird and Bob looks very out of place.






Frame and Colour #241


I decided that Bob needed a frame to go with his sign. It better suited his location. I made the frame out of a wooden type texture. It looked good except Bob now didnt fit with his sign. So i made him a slight orangey brown colour (H15, S0.471, V0.745).

Thursday, June 7, 2012

Playblast #241

I have edited together the playblast's from my scenes to create an outline of what my final product would be. It is very rudimentary having not had finished matchmoving for them. It shows blocking for my characters.

MatchMoving #241


Because Bob and Sally exist in the real world I filmed in a small boutique store in Upper Hutt called TigerLily. The store has a number of interesting wares and Bob and Sally existing in a place like this would make sense. I used Autodesk Matchmover and a tutorial on the resources drive to match move my image sequences.

Sunday, June 3, 2012

Walk Cycle #241

Because Bob does a large amount of running during the animation I decided to give him a walk cycle. I read up on how walks work in my Animators Survival book and also watched youtube tutorials. I wrote notes on how a walk should look so that when I needed to put the walk together I had a better understanding. It also helped me to create a walk that was fitting for Bobs personality.