Saturday, May 19, 2012

Weight Paint Bob #241

 The next stage of completing Bob was to bind his skeleton to the mesh of the model. I did this using smooth bind.

After this was completed I began to weight paint. I knew from having played with my IK handles after attaching Bob to the skeleton that some skin was deforming incorrectly. 



Having labelled my joints I found that selecting the parts I needed to weight paint was easier.

No comments:

Post a Comment